DescriptionThis mapping report is based on the findings of the mapping exercise. It consists of five different chapters, each one focusing on a specific type of stakeholders. Each one of the five chapters is divided into two sub-chapters. The first sub-chapter describes the role that stakeholders included in this category play in P/CVE. The main objective of this sub-chapter is to provide general information about the involvements of stakeholders in the already existing P/CVE mechanisms. The second sub-chapter puts under the microscope their specific engagement with the gaming-extremism nexus based on the findings of the mapping exercise. The five chapters of this report are structured to provide context-relevant and specific information on key areas of engagement in gaming and extremism as well as highlight actor-relevant findings f or P/CVE.Related topicInterdisciplinary cooperation and information exchangeLinkRead the documentRead the document