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Migration and Home Affairs

GEMS project gaming stakeholders mapping report

Description

This mapping report is based on the findings of the mapping exercise. It consists of five different chapters, each one focusing on a specific type of stakeholders. Each one of the five chapters is divided into two sub-chapters. The first sub-chapter describes the role that stakeholders included in this category play in P/CVE. The main objective of this sub-chapter is to provide general information about the involvements of stakeholders in the already existing P/CVE mechanisms. The second sub-chapter puts under the microscope their specific engagement with the gaming-extremism nexus based on the findings of the mapping exercise. The five chapters of this report are structured to provide context-relevant and specific information on key areas of engagement in gaming and extremism as well as highlight actor-relevant findings f or P/CVE.

Related topic

Interdisciplinary cooperation and information exchange

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