Related topic:
Online radicalisation, including minors
Description:
This report presents findings from a large national survey of online multiplayer gamers in the United States, showing that while most players report positive social interactions in online games such as making friends and building communities, a substantial number also experience hate, harassment, and identity‑based abuse during gameplay. Harassment ranged from offensive names and trolling to stalking and threats, with many players targeted because of race, religion, gender, or sexual orientation. The study also identifies exposure to extremist and hateful rhetoric in gaming environments, including discussions related to white supremacist ideology and Holocaust denial.
Link:
Language:
English
Date:
10.03.2026
Proposed by:
PPHS
Source:
Anti‑Defamation League (ADL), 2019